AI Insights · Timothy · April 2024
Top 5 Anime Games on Android in Lebanon - Q1 2024
Discover the performance trends of the top 5 anime games on Android in Lebanon during Q1 2024, including weekly downloads, revenue, and active users.
Throughout the first quarter of 2024, anime games have shown varied performance trends on the Android platform in Lebanon. Here's a closer look at how the top 5 anime games fared:
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. saw fluctuating weekly revenue, peaking at $51 in the week of January 22. Weekly downloads also varied, with a high of 797 in the first week of January and a low of 110 in the last week of February. Weekly active users exhibited a downward trend from 4.3K at the start of the quarter to around 2.9K by the end of March.
The Seven Deadly Sins by Netmarble had a notable spike in revenue, reaching $87 in the first week of March. Downloads remained relatively stable, with minor fluctuations, hitting a peak of 57 in the first week of January. Active users showed a slight decline, starting at 171 and ending the quarter at 122.
DRAGON BALL LEGENDS, another title from Bandai Namco Entertainment Inc., experienced a significant increase in revenue, peaking at $23 in the last week of February. Downloads saw a steady rise, particularly notable in the last week of March with 406 downloads. Active users remained fairly consistent, hovering around 1.7K to 1.8K throughout the quarter.
Black Clover M from Garena International II showed a mixed performance. Revenue peaked at $19 in the first week of March, while downloads fluctuated, reaching a high of 549 in mid-February. Active users saw a slight decline, starting at 1.1K and ending at 881 by the end of March.
DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco Entertainment Inc., maintained steady revenue with minor fluctuations, peaking at $23 in the first week of January. Downloads showed a significant increase, especially in the last week of March with 442 downloads. Active users remained relatively stable, ranging from 1.7K to 2.3K over the quarter.
For more detailed insights and data on these games, visit Sensor Tower.